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AI Insights · Timothy · January 2023

Top 5 Hybridcasual Games Performance on Android in Middle East Q4 2022

Discover the performance trends of the top 5 hybridcasual games on Android in the Middle East during the fourth quarter of 2022, with insights on downloads, revenue, and active users.

Top 5 Hybridcasual Games Performance on Android in Middle East Q4 2022

In the fourth quarter of 2022, the top 5 hybridcasual games on the Android platform in the Middle East showed varied performance trends. Here’s a closer look at their weekly downloads, revenue, and active user metrics.

Soccer Superstar saw a significant rise in weekly downloads, starting from 27.1K at the end of September and peaking at 110.9K in the third week of December. The game also maintained a growing trend in weekly active users, beginning with 295.1K and reaching 517.1K by the end of December. However, weekly revenue remained minimal throughout the quarter.

Piano Star experienced fluctuating weekly downloads, starting at 51.8K and seeing a peak of 79.1K in late November before dropping to 30.5K by the end of December. The game’s weekly revenue showed a modest increase, with a notable peak at $39 in early December. Weekly active users also grew, peaking at 125.9K in late November before declining to 84.3K at the quarter’s close.

School Party Craft had a steady performance with weekly downloads beginning at 53.9K and peaking at 54.4K in early October, followed by a decline to 42.8K by the end of December. The game’s weekly active users saw a peak of 169.9K in mid-October but decreased to 144K by the end of the quarter. There was no significant revenue reported during this period.

1945 Air Force: Airplane games showed a consistent performance in weekly downloads, maintaining around 40K throughout the quarter and peaking at 47.7K in early October. The game’s weekly revenue fluctuated, with a peak of $7.4K in mid-December. Weekly active users remained stable, starting at 232K and ending at 213.7K.

Race Master 3D - Car Racing had consistent weekly downloads, ranging from 30.7K to a peak of 42.1K in late December. The game’s weekly revenue also showed stability, peaking at $428 in the final week of December. Weekly active users saw a slight increase, starting at 260.8K and reaching 265.1K by the end of the quarter.

These insights are sourced from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.


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Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2023